Workshop - Unpacking the Digital Technologies Curriculum

**Booking form at bottom of page**

AITSL STANDARDS addressed:  1.2.3, 1.5.2, 2.1.2, 2.2.3, 2.3.2, 2.6.2, 3.1.2, 3.2.2, 3.3.2, 4.5.2

At first glance the Digital Technology Curriculum looks complex and challenging for most educators. This workshop breaks down the barriers to getting started and helps educators implement a highly valuable Digital Technology experience and understanding in their school. 

Session 1:

The first session allows educators the opportunity to explore the future with multiple digital technology disruptors rapidly and significantly changing our world physically, socially and educationally. Practical PD spends this session exploring the relevance of the Digital Technology Curriculum and importance in a collaborative, high participation and supportive environment. We provide a practical understanding of the Digital Technologies Curriculum and and establish the key areas of Creative Thinking, Computational Thinking, System Thinking, Design Thinking and Problem Solving and how they are different from the General Capabilities.


Session 2:

The Digital Technologies Curriculum provided to teachers can sometimes be overwhelming and complex when trying to establish an approach to meet the required objectives. Practical PD has taken much stress out of this process by exploring a range of strategies to support lesson plans. In this session we also explore the physical technologies around Creative Thinking, Computational Thinking, System Thinking, Design Thinking and Problem Solving while programming and coding tools individualised to suit the year level and subject area of the participants’ expertise. This collaborative session allows teachers to learn from other participants and share their experiences so the whole group can benefit and develop a specific program suitable for their students. The workshop is an opportunity to play with multiple technologies while discussing and sharing with others the knowledge, experiences and skills that can be applied..


Session 3:

The final session requires participants to use the knowledge and understandings they have gained in the first 2 sessions to construct a process and activities to take back and immediately implement into their school. The process is structured around the:

  • Relevance(Why?)
  • MotivatingTools (What?)
  • Creative Thinking, Computational Thinking, System Thinking, Design Thinking and Problem Solving
  • Evaluating the learning

Practical PD understands the importance of providing professional development that can have an immediate effect on student learning. Our consultant will work closely with participants during this session to ensure teachers have strategies and great confidence to ensure success when they get back to their school.

Your school leaders will love that participants take back to their environment a program that can be implemented immediately and benefit the students and other teaching staff. 

"Extremely relevant and applicable Professional Development opportunity about the ever-present digital world and how our students are engaging with it. Fantastic opportunity to collaborate with like minded educators and explore a myriad of digital resources and their uses for curriculum mapping. Highly recommend for any one in the Digital Technologies Space at any level."

Rowan Thomas
4-6 Learning and Accountability Leader


This is a ONE day workshop from 8:30am - 3:15pm

Please click on one of the workhops below to book your place and pay by credit card. If you wish to have an invoice sent to your school for EFT payment then please email the following to

- Teachers full names

- Teachers email addresses

- School name

- School address

- Workshop location and date