STEM Lesson Plan & Activities - BEE BOT Year 1/2/3

 

Bee Bots - Sports Day Year 1/2/3

Design a trail for beebot to deliver sports day events results to scorers tent

Lesson 1

Explore  beebot and experiment with making it move

2

Practice treasure hunt in class to written directions

3

Students develop cards that explain the movements

Write an algorithm and program a beebot

4

Use the maps for Sports Day and plan the route for the beebots. Students problem solve different routes from different events.

5

Use the maps for Sports Day and plan the route for the beebots. Students problem solve different routes from different events.

6

Practice and write out the best solution, share and showcase. Problem solve how the beebot would carry the scores to the scorer’s tent.

7

Problem solve how the beebot would carry the scores to the scorer’s tent.

8

Go out and showcase to school.