STEM Lesson Plan & Activities - BEE BOT Year 1/2/3


Bee Bots - Sports Day Year 1/2/3 Design a trail for beebot to deliver sports day events results to scorers tent |
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Lesson 1 |
Explore beebot and experiment with making it move |
2 |
Practice treasure hunt in class to written directions |
3 |
Students develop cards that explain the movements Write an algorithm and program a beebot |
4 |
Use the maps for Sports Day and plan the route for the beebots. Students problem solve different routes from different events. |
5 |
Use the maps for Sports Day and plan the route for the beebots. Students problem solve different routes from different events. |
6 |
Practice and write out the best solution, share and showcase. Problem solve how the beebot would carry the scores to the scorer’s tent. |
7 |
Problem solve how the beebot would carry the scores to the scorer’s tent. |
8 |
Go out and showcase to school. |