Interactive Art Gallery
(or museum! Or science Expo!)
Problem: The purpose of art is to communicate a message. Currently art relies on the audience to interpret for themselves. Makey Makey provides an opportunity to enhance this message through sound.
*Beforehand, experiment / explore / discover makey makey.
Define
|
What is art? What is the purpose of art?
Experience interpreting and responding to art (explore a variety of examples / mediums / forms)
*If you can, visit your art gallery
Compare what you can find out on your own vs what the tour guide can tell you.
|
Dream
|
What are the ways we can solve this problem? What have people done in the past? What is possible? How can technology enhance communication?
|
Plan
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Find inspiration (think passion / connection to learning), consider message, consider medium of art.
|
Make
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Use sustainable materials to create a sculpture / or photo / painting – Anything - but must have conductive materials. Connect to makey makey. Code to enhance message.
|
Review
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Share with peer for feedback. What to improve? What works well.
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Adjust
|
Make adjustments as required.
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Event
|
Open morning gallery / exhibition – invite community. Ask for feedback from family.
Have a stall that explains the basics of how Makey Makey
Parents share how they responded / interpreted. Compare responses.
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Evaluation
|
Subjective and Objective evaluation
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MAPPING
Lesson 1
Students pair up and spend time exploring how to us
e the BeeBots and what they actually can
do.
Students then come together to share their experien
ces. Class will brainstorm a
‘
word wall
’
of
vocabulary associated with movement (left, right, f
orwards, backwards, rotate, etc). This will be
added to at each lesson.
Lesson 2
Using a map/board, students have opportunities to g
et from point A to B. These can be of varying
difficulty.
Lesson 3
Students are given the opportunity in pairs to crea
te their own map/board in which they can get
their BeeBot around.
Lesson 4
Students create their own procedural text/picture d
iagram that a partner will need to follow. Eg.
getting the BeeBot from the desk to the lunch box.
Lesson 5
Students, with the teacher, read the picture book
“
Rosie
’
s Walk.
”
Dissect the book and create a
storyboard about where Rosie goes on her walk.
Lesson 6
Students make their own props and create a story ma
p on their desks/floor. The BeeBot then
acts as Rosie and the students reenact the story.
Lesson 7
The students choose somewhere in the school that th
ey would like their BeeBots to travel, eg.
from the canteen to the playground. Students will w
alk around the school, talking about distance
and scale, then return to the classroom to draw up
a map of their journey.
Lesson 8
Students write a procedural text OR narrative about
their BeeBots journey.
MAPPING
Lesson 1
Students pair up and spend time exploring how to us
e the BeeBots and what they actually can
do.
Students then come together to share their experien
ces. Class will brainstorm a
‘
word wall
’
of
vocabulary associated with movement (left, right, f
orwards, backwards, rotate, etc). This will be
added to at each lesson.
Lesson 2
Using a map/board, students have opportunities to g
et from point A to B. These can be of varying
difficulty.
Lesson 3
Students are given the opportunity in pairs to crea
te their own map/board in which they can get
their BeeBot around.
Lesson 4
Students create their own procedural text/picture d
iagram that a partner will need to follow. Eg.
getting the BeeBot from the desk to the lunch box.
Lesson 5
Students, with the teacher, read the picture book
“
Rosie
’
s Walk.
”
Dissect the book and create a
storyboard about where Rosie goes on her walk.
Lesson 6
Students make their own props and create a story ma
p on their desks/floor. The BeeBot then
acts as Rosie and the students reenact the story.
Lesson 7
The students choose somewhere in the school that th
ey would like their BeeBots to travel, eg.
from the canteen to the playground. Students will w
alk around the school, talking about distance
and scale, then return to the classroom to draw up
a map of their journey.
Lesson 8
Students write a procedural text OR narrative about
their BeeBots journey.