STEM Lesson Plan & Activities - MAKEY MAKEY Year 4

Interactive Art Gallery 

(or museum! Or science Expo!)

Problem: The purpose of art is to communicate a message. Currently art relies on the audience to interpret for themselves. Makey Makey provides an opportunity to enhance this message through sound.

*Beforehand, experiment / explore / discover makey makey.

 

Define

What is art? What is the purpose of art?

Experience interpreting and responding to art (explore a variety of examples / mediums / forms) 

*If you can, visit your art gallery

Compare what you can find out on your own vs what the tour guide can tell you.

Dream

What are the ways we can solve this problem? What have people done in the past? What is possible? How can technology enhance communication?

Plan

Find inspiration (think passion / connection to learning), consider message, consider medium of art

Make

Use sustainable materials to create a sculpture / or photo / painting – Anything - but must have conductive materials. Connect to makey makey. Code to enhance message.

Review

Share with peer for feedback. What to improve? What works well.

Adjust

Make adjustments as required. 

Event

Open morning gallery / exhibition – invite community. Ask for feedback from family. 

Have a stall that explains the basics of how Makey Makey 

Parents share how they responded / interpreted. Compare responses. 

Evaluation

Subjective and Objective evaluation

  • Could connect to History
MAPPING
Lesson 1
Students pair up and spend time exploring how to us
e the BeeBots and what they actually can
do.
Students then come together to share their experien
ces. Class will brainstorm a
word wall
of
vocabulary associated with movement (left, right, f
orwards, backwards, rotate, etc). This will be
added to at each lesson.
Lesson 2
Using a map/board, students have opportunities to g
et from point A to B. These can be of varying
difficulty.
Lesson 3
Students are given the opportunity in pairs to crea
te their own map/board in which they can get
their BeeBot around.
Lesson 4
Students create their own procedural text/picture d
iagram that a partner will need to follow. Eg.
getting the BeeBot from the desk to the lunch box.
Lesson 5
Students, with the teacher, read the picture book
Rosie
s Walk.
Dissect the book and create a
storyboard about where Rosie goes on her walk.
Lesson 6
Students make their own props and create a story ma
p on their desks/floor. The BeeBot then
acts as Rosie and the students reenact the story.
Lesson 7
The students choose somewhere in the school that th
ey would like their BeeBots to travel, eg.
from the canteen to the playground. Students will w
alk around the school, talking about distance
and scale, then return to the classroom to draw up
a map of their journey.
Lesson 8
Students write a procedural text OR narrative about
their BeeBots journey.
MAPPING
Lesson 1
Students pair up and spend time exploring how to us
e the BeeBots and what they actually can
do.
Students then come together to share their experien
ces. Class will brainstorm a
word wall
of
vocabulary associated with movement (left, right, f
orwards, backwards, rotate, etc). This will be
added to at each lesson.
Lesson 2
Using a map/board, students have opportunities to g
et from point A to B. These can be of varying
difficulty.
Lesson 3
Students are given the opportunity in pairs to crea
te their own map/board in which they can get
their BeeBot around.
Lesson 4
Students create their own procedural text/picture d
iagram that a partner will need to follow. Eg.
getting the BeeBot from the desk to the lunch box.
Lesson 5
Students, with the teacher, read the picture book
Rosie
s Walk.
Dissect the book and create a
storyboard about where Rosie goes on her walk.
Lesson 6
Students make their own props and create a story ma
p on their desks/floor. The BeeBot then
acts as Rosie and the students reenact the story.
Lesson 7
The students choose somewhere in the school that th
ey would like their BeeBots to travel, eg.
from the canteen to the playground. Students will w
alk around the school, talking about distance
and scale, then return to the classroom to draw up
a map of their journey.
Lesson 8
Students write a procedural text OR narrative about
their BeeBots journey.