STEM Lesson Plan & Activities - CUBETTO Preprimary

PRE-PRIMARY- CUBETTO

 

Tool: Cubetto

Curriculum Area: English

Activity: Story Retell

 

Lesson 1: Learning how to use the Cubetto, Discuss Rules and Safety, learning what each symbol means- LET THEM PLAY!!! (Problem Solving)

 

Lesson 2: Learning how to use the Cubetto (Problem Solving), learning what each symbol means- LET THEM PLAY!!! Create own story using the mats (Retell introduction)

 

Lesson 3: Introduce the story- discuss characters, setting, problem, solution.

 

Lesson 4: Introduce story maps, Create a story map.

 

Lesson 5: Incorporate Cubetto with story maps- allow students time to play and use Cubetto.

 

Lesson 6: Creating own code to represent the retell of the story.

 

Lesson 7: Putting it all together (Retell the story using Cubetto- use iPads to record student retelling the story).

 

EXTENSION:

  • Change the ending of the story
  • Add new characters
  • Create own story and make a new story map